With Scratch, you can program your own interactive stories, games and animations. Scratch helps young people learn to think creatively, reason systematically and work collaboratively. Scratch is used by millions of people of all ages through the use of a desktop version and apps. Click on this link to find out more information.
Kodu lets pupils create games on the PC via a simple visual programming language. Kodu can be used to teach creativity, problem solvingm storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. Visit here to find out more.
BBC Micro:bit, a pocket sized codeable computer with motion detection, a built in compass and Bluetooth technology. It measures 4cm by 5cm and designed to be fun to use. It can be coded with something simple in seconds with no prior knowledge of computing. For video tutorials, information and a platform to get started, please visit some of the links below:
Minecraft, a world of pure imagination and a fantastic classroom tool to engage learners. There are three ways to use Minecraft in education: survive, build or explore.
Things you can do in class:
travel the world through exploring famous landmarks
travel back in time by exploring Ancient Egypt or travelling back in time to meet the Vikings
re-create a historical event such as the trenches during World War 2
explore important issues such as sustainability
use Minecraft to support the technologies curriculum
links to the curriculum such as:
using Minecraft to support literacy (e.g. creative writing)
exploring area, measurement and shape
problem solving
To access Minecraft you need to have Windows 10. However there are apps available which can be used as an alternative if you don’t have access to the software.
Here is a handy video sharing 101 ways to use Minecraft for learning.